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	<title>Comments on: It&#8217;s mine ya&#8217;hear. Mine. All mine: Ownership and innovation</title>
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	<link>http://www.andydickinson.net/2008/05/25/its-mine-yahear-mine-all-mine-ownership-and-innovation/</link>
	<description>online journalism, newspaper video and digital media</description>
	<pubDate>Fri, 21 Nov 2008 05:28:56 +0000</pubDate>
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		<title>By: Charlie Beckett, POLIS Director &#187; Blog Archive &#187; Time travel</title>
		<link>http://www.andydickinson.net/2008/05/25/its-mine-yahear-mine-all-mine-ownership-and-innovation/#comment-4923</link>
		<dc:creator>Charlie Beckett, POLIS Director &#187; Blog Archive &#187; Time travel</dc:creator>
		<pubDate>Sun, 10 Aug 2008 18:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.andydickinson.net/?p=774#comment-4923</guid>
		<description>[...] you want some practical suggestions about how newsroom practice should change, I like Andy Dickenson&#8217;s idea of &#8216;ownership&#8217; and the idea of &#8216;playtime&#8217; for journalists. Will [...]</description>
		<content:encoded><![CDATA[<p>[...] you want some practical suggestions about how newsroom practice should change, I like Andy Dickenson&#8217;s idea of &#8216;ownership&#8217; and the idea of &#8216;playtime&#8217; for journalists. Will [...]</p>
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		<title>By: Andy</title>
		<link>http://www.andydickinson.net/2008/05/25/its-mine-yahear-mine-all-mine-ownership-and-innovation/#comment-3933</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Tue, 27 May 2008 14:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.andydickinson.net/?p=774#comment-3933</guid>
		<description>Thanks for the comments folks.

Charlie - I think playtime should be a pririty no matter how structured. I would be a bit more anarchistic about what people do as long as it involves meeting people and learning a skill and see what comes out. But task would work just as well. 

Chris - I think that getting an open source mentality in to software and seeing the benefits is a neat first step in seeing how that mentality can work in all aspects of their business. Be more like your audience. They don't decide that they need a car and chose to design and build their own. They go to a dealer or manufacturer who does and buy what everyone else has. They will stick with the ones who serve them well, recognise their individual needs and support them.  MSM is in such a great postion to straddle both those areas. They can be the audience and drive the car but they can also be the trusted voice that those who want to buy will turn to. And god! didnt I just crash that metaphor. :)

Adam- I agree its a hard shift to make all in one go. Things like playtime and little internal hearts and minds victories can help turn the tide - or at least grease the wheels through the tricky parts. 

Craig and Rick. I agree with both of those. Maybe 'someone that people want to connect/talk to' and thanks for the link Craig very interesting</description>
		<content:encoded><![CDATA[<p>Thanks for the comments folks.</p>
<p>Charlie - I think playtime should be a pririty no matter how structured. I would be a bit more anarchistic about what people do as long as it involves meeting people and learning a skill and see what comes out. But task would work just as well. </p>
<p>Chris - I think that getting an open source mentality in to software and seeing the benefits is a neat first step in seeing how that mentality can work in all aspects of their business. Be more like your audience. They don&#8217;t decide that they need a car and chose to design and build their own. They go to a dealer or manufacturer who does and buy what everyone else has. They will stick with the ones who serve them well, recognise their individual needs and support them.  MSM is in such a great postion to straddle both those areas. They can be the audience and drive the car but they can also be the trusted voice that those who want to buy will turn to. And god! didnt I just crash that metaphor. <img src='http://www.andydickinson.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Adam- I agree its a hard shift to make all in one go. Things like playtime and little internal hearts and minds victories can help turn the tide - or at least grease the wheels through the tricky parts. </p>
<p>Craig and Rick. I agree with both of those. Maybe &#8217;someone that people want to connect/talk to&#8217; and thanks for the link Craig very interesting</p>
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		<title>By: Craig McGinty</title>
		<link>http://www.andydickinson.net/2008/05/25/its-mine-yahear-mine-all-mine-ownership-and-innovation/#comment-3929</link>
		<dc:creator>Craig McGinty</dc:creator>
		<pubDate>Mon, 26 May 2008 20:16:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.andydickinson.net/?p=774#comment-3929</guid>
		<description>Bit of an addition:

Old Media Still Needs to Get Over its Control Issues: Techcrunch
http://www.techcrunch.com/2008/05/26/old-media-still-needs-to-get-over-its-control-issues/</description>
		<content:encoded><![CDATA[<p>Bit of an addition:</p>
<p>Old Media Still Needs to Get Over its Control Issues: Techcrunch<br />
<a href="http://www.techcrunch.com/2008/05/26/old-media-still-needs-to-get-over-its-control-issues/" rel="nofollow">http://www.techcrunch.com/2008/05/26/old-media-still-needs-to-get-over-its-control-issues/</a></p>
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		<title>By: Adam</title>
		<link>http://www.andydickinson.net/2008/05/25/its-mine-yahear-mine-all-mine-ownership-and-innovation/#comment-3928</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Mon, 26 May 2008 14:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.andydickinson.net/?p=774#comment-3928</guid>
		<description>You can see why publishers want to hang onto the idea of ownership, though - access to presses and lorries gave them a significant advantage in the pre-internet era, making the cost of entry to publishing high, often terminally so for new publishes. 

However, in the internet age, clinging to the concept of ownership is actually a competitive disadvantage. If you're developing your own publishing plat form, you're getting yourself an inferior product at a higher price. And if you're clinging to the idea of ownership of content - you're actually clinging onto something that is being steadily devalued because there's more and more of it available.

But accepting this means a complete mindset shift, rather than steady change. And big organisations aren't good at that.</description>
		<content:encoded><![CDATA[<p>You can see why publishers want to hang onto the idea of ownership, though - access to presses and lorries gave them a significant advantage in the pre-internet era, making the cost of entry to publishing high, often terminally so for new publishes. </p>
<p>However, in the internet age, clinging to the concept of ownership is actually a competitive disadvantage. If you&#8217;re developing your own publishing plat form, you&#8217;re getting yourself an inferior product at a higher price. And if you&#8217;re clinging to the idea of ownership of content - you&#8217;re actually clinging onto something that is being steadily devalued because there&#8217;s more and more of it available.</p>
<p>But accepting this means a complete mindset shift, rather than steady change. And big organisations aren&#8217;t good at that.</p>
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		<title>By: RickWaghorn</title>
		<link>http://www.andydickinson.net/2008/05/25/its-mine-yahear-mine-all-mine-ownership-and-innovation/#comment-3927</link>
		<dc:creator>RickWaghorn</dc:creator>
		<pubDate>Mon, 26 May 2008 11:10:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.andydickinson.net/?p=774#comment-3927</guid>
		<description>Craig uses 'connector'; I'll go for 'regular conversationalist'.</description>
		<content:encoded><![CDATA[<p>Craig uses &#8216;connector&#8217;; I&#8217;ll go for &#8216;regular conversationalist&#8217;.</p>
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		<title>By: Chris Amico</title>
		<link>http://www.andydickinson.net/2008/05/25/its-mine-yahear-mine-all-mine-ownership-and-innovation/#comment-3916</link>
		<dc:creator>Chris Amico</dc:creator>
		<pubDate>Mon, 26 May 2008 00:23:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.andydickinson.net/?p=774#comment-3916</guid>
		<description>Spot on. There's a long list of tools news organizations should stop either paying for or trying to reinvent: photo sharing, blog software, CMS. Pay for people who can use what's already on the shelf--the free stuff--and who can build on those platforms.</description>
		<content:encoded><![CDATA[<p>Spot on. There&#8217;s a long list of tools news organizations should stop either paying for or trying to reinvent: photo sharing, blog software, CMS. Pay for people who can use what&#8217;s already on the shelf&#8211;the free stuff&#8211;and who can build on those platforms.</p>
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		<title>By: May Carnival of Journalism &#187; Invisible Inkling</title>
		<link>http://www.andydickinson.net/2008/05/25/its-mine-yahear-mine-all-mine-ownership-and-innovation/#comment-3914</link>
		<dc:creator>May Carnival of Journalism &#187; Invisible Inkling</dc:creator>
		<pubDate>Sun, 25 May 2008 13:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.andydickinson.net/?p=774#comment-3914</guid>
		<description>[...] Dickinson, a UK J-prof and longtime newspaper video thinker, says getting over &#8220;the ownership thing&#8221; can free up intellectual cycles for innovation.  His advice: &#8220;Give everyone in the newsroom playtime&#8221; a la Google.  [...]</description>
		<content:encoded><![CDATA[<p>[...] Dickinson, a UK J-prof and longtime newspaper video thinker, says getting over &#8220;the ownership thing&#8221; can free up intellectual cycles for innovation.  His advice: &#8220;Give everyone in the newsroom playtime&#8221; a la Google.  [...]</p>
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		<title>By: Charlie Beckett</title>
		<link>http://www.andydickinson.net/2008/05/25/its-mine-yahear-mine-all-mine-ownership-and-innovation/#comment-3913</link>
		<dc:creator>Charlie Beckett</dc:creator>
		<pubDate>Sun, 25 May 2008 12:59:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.andydickinson.net/?p=774#comment-3913</guid>
		<description>Nice post. I particularly like the idea of 'playtime'. I guess this is what Nick Davies means by giving journalists the chance to dig deeper, find contacts etc. Playtime for the traditional hack used to mean going to the pub at lunchtime
I think another way to shape that ideas would be to 'task' the playtime (if that's not a contradiction). So you should use the playtime to:
1. learn one new online skill 
2. Go physically to meet a group of your customers 
3. Meet five new expert contacts.</description>
		<content:encoded><![CDATA[<p>Nice post. I particularly like the idea of &#8216;playtime&#8217;. I guess this is what Nick Davies means by giving journalists the chance to dig deeper, find contacts etc. Playtime for the traditional hack used to mean going to the pub at lunchtime<br />
I think another way to shape that ideas would be to &#8216;task&#8217; the playtime (if that&#8217;s not a contradiction). So you should use the playtime to:<br />
1. learn one new online skill<br />
2. Go physically to meet a group of your customers<br />
3. Meet five new expert contacts.</p>
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		<title>By: Craig McGinty</title>
		<link>http://www.andydickinson.net/2008/05/25/its-mine-yahear-mine-all-mine-ownership-and-innovation/#comment-3912</link>
		<dc:creator>Craig McGinty</dc:creator>
		<pubDate>Sun, 25 May 2008 12:42:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.andydickinson.net/?p=774#comment-3912</guid>
		<description>Great piece Andy, and oh so important that newspaper bosses and journalists see how the changing demands and skills of their readers will impact upon them.

And if I had to describe in one word what a journalist should be in today's modern publishing environment it would be a 'connector'.</description>
		<content:encoded><![CDATA[<p>Great piece Andy, and oh so important that newspaper bosses and journalists see how the changing demands and skills of their readers will impact upon them.</p>
<p>And if I had to describe in one word what a journalist should be in today&#8217;s modern publishing environment it would be a &#8216;connector&#8217;.</p>
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